#pragma once

#include <stdio.h>
#include <string.h>

#define ROW 10
#define COL 10

#define Player1 1
#define Player2 2

#define NEXT        0
#define PLAYER1_WIN 1
#define PLAYER2_WIN 2
#define DRAW        3

enum dir{
   LEFT,
   RIGHT,
   UP,
   DOWN,
   LEFT_UP,
   LEFT_DOWN,
   RIGHT_UP,
   RIGHT_DOWN
};

void Menu();
void Game();
